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CryEngine 3 SDKJust recently CryEngine 3 SDK finally was released, every bit it was promised by Crytek early this twelvemonth. CryEngine 3 SDK is a special, free for not-commercial usage, edition of the newest and most powerful Crytek'southward game engine. This article supposed to exist your starter guide to the CE3 SDK, providing useful data on its organisation requirements, installation procedure and sources of available engine documentation.

But starting time I'd like to share my personal view on this SDK. Regardless the pretty large corporeality of documentation ( for the initial release, of course ) and WYSIWYP editor Sandbox three, this game engine still isn't suitable for game development beginners, instead targeted at professional person developers with some feel and amount of skills, exist information technology minor indie studios or hobbyists. CryEngine 3 SDK is not like a game constructor — for productive usage it requires some lawmaking writing, scripting, skills in level pattern and its compositing, etc. Please be aware of this, because after all CryEngine 3 SDK is merely a modern and complex applied science, that was maked available for the states. If y'all're a novice developer and has some plan on serious usage of CE3 SDK — be prepared that it will exist one-time pretty hard and you'll need to learn much.

On the other hand, it isn't restricted to be curious and have a play with it — not every 24-hour interval game engine that costs thousands of $ become available to everyone, information technology's a groovy opportunity to check out mod technologies and workflow involved in AAA game evolution. Who knows? Maybe CryEngine 3 SDK experience will exist helpful for you in some extent in the future and positively impact you as the game developer. I'll encourage you at least to take a wait at SDK.

CryEngine three SDK — System Requirements

CryEngine 3 SDK RequirementsMany PC's for many years will exist BSOD'ing when they hear the word "Crysis". Crytek have taken into account their fault and made Crysis 2 ( and CryEngine 3 ) less demanding in terms of hardware ( cross-platform nature of the engine about likely played its role too ). Still SDK requires up-to-appointment PC configuration to be comfy to work with. For development with CryEngine three SDK y'all will need following configuration ( or ameliorate ) :

  • Supported OS: Windows XP SP2, Windows Vista, Windows 7
  • 64-chip CPU ( multicore highly recommended )
  • ii Gb RAM ( 4 Gb recommended )
  • Graphics card with back up for Shader Model 3.0 ( Nvidia GeForce 6600 or better, or GFX cards from ATI/AMD in the same generation )

Obviously, better hardware is bettersmile2. From my side I could recommend having four-cores CPU, 8 Gb RAM and graphics menu GeForce 460GTX / AMD HD4850 ( or better ).

End users ( gamers that will play your game ) have slightly lower requirements:

  • Supported OS: Windows XP SP2, Windows Vista, Windows vii
  • 32-flake or 64-bit CPU ( multicore highly recommended )
  • i Gb RAM ( 2 Gb recommended )
  • Graphics card with back up for Shader Model 3.0 ( Nvidia GeForce 6600 or better, or GFX cards from ATI/AMD in the aforementioned generation )

Crytek noted that CPU requirements highly undecayed on the AI and physics usage by your game. The more AI and physics computation involved into gameplay, the faster CPU required. For original Crysis game minimal arrangement requirements was such: Intel Pentium 4 two.eight GHz (3.ii GHz for Vista) or meliorate, Intel Core two.0 GHz (2.2 GHz for Vista ) or better , AMD Athlon 2800+ (3200+ for Vista ) or meliorate.

Thus, CryEngine three isn't good solution to stick with for casual game evolution, considering system requirements volition be unreasonably high, while for modern 3D games its will exist OK.

Also for CE3 SDK you lot volition need additional software:

  • DirectX End-User Runtime ( August 2009 or later )
  • Visual C++ 2008 SP1 Redistributable Package (x86 and x64)
  • Latest gaphics drivers

CryEngine 3 SDK — Online Only? Where Is Offline Style?

For unknown reason Crytek decided that all CryEngine SDK users should be online and have permanent cyberspace connection to work with it. Yeah, that's it — you lot need to exist online and login into your accout earlier you tin can admission Sandbox 3 editor. Accordingly to official forum members posts, connection to the cyberspace required all the time you're working with Sandbox 3 — if connection is unavailable, you will exist unable to even salve your work ( oh, that'due south just peachy! ).

How to deal with this restriction if you lot want to work away from the home, on the road, or somewhere without internet access is however unknown. Besides there is some frightful theories that online say-so implemented to have control over your usage of CE3 and that Crytek possibly can revoke your access to your project if they decided and so ( for example, if you violated EULA ). Volition be there offline style for CryEngine 3 SDK or not however is an open question — equally far every bit I know, Crytek representatives yet didn't answered the questions regarding this event in the Crydev forums. It's possible that online mode will exist the merely available legal way to work with SDK.

CryEngine 3 SDK — How To Install?

Now let's take a quick look on how to install CryEngine 3 SDK. Crytek has taken very interesting conclusion on distribution of the SDK — it's available in form of simple archive instead of classic installer. Thus you just need to download it form Crydev.net, unpack somewhere and there it is — installation is done! Sandbox 3 tin can be launched from Bin32 or Bin64 folders ( 32-bit and 64-flake versions correspondingly ).

To the point, if you're launched Sandbox iii for the beginning time and encounter empty black screen — information technology'south OK, just the empty scene. From this time you can load into editor demo level called "Forest", which can be accessed from File — Open... menu and СryEngineSDK/Game/Levels/Forest/Forest.cry

CryEngine iii SDK Documentation

CryEngine 3 SDK - User GuideAnd finally — where to get  documentation about CE3 SDK. Perhaps the most of import place for all CE3 developers is the freesdk.crydev.net, which contains all of the officially available docs for engine. Several categories has detailed instructions on how to work with different parts of the SDK, including the Sandbox 3, creating and managing different kinds of assets ( static models, vehicles, weapons ), technical documentation ( for programmers mainly ), and category for scripting in CryEngine three.

Second source of knowledge about CE3 SDK —Wiki on the crydev.cyberspace website. Despite the fact that for now Wiki mainly focused on ModSDK rather that Free SDK, many of its content still tin can exist applied to information technology. Likewise information technology'south expected that with the release of Costless SDK Wiki will be gradually filled and updated by this CE3 edition as well.

Third place where you can observe useful information is the Crydev Forum. Official community of CryEngine 3 users from all over the earth is the must-visit place for any CE3 SDK developer. Peculiarly interesting looks section with Tutorials — don't forget to expect into it.

The last, four source in our search for info — CryEngine 3 Cookbook, which was written by engine developers and contains over a hundred recipes that are fix-to-use inside of CryEngine 3 SDK. This book has some review on the pages of 3DG.Me, and so be sure to cheque information technology out — CryEngine 3 Cookbook can exist very helpful as the starter companion guide to the CE3 SDK.

I think this is all for now. You can always enquire a question about CryEngine iii SDK in our forum topic — I will try to exist helpful as much equally I tin can. Don't forget to check out my article near Sandbox 3 Editor Quick Tips, where gathered a number of tips and useful shortcuts for working inside of Sandbox 3.

And for the decision — video from the demo level Forest,which is supplied with SDK:

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Source: http://3dg.me/game-engines/cryengine-3-sdk/cryengine-3-sdk-requirements-how-to-install-documentation